Pause
Clear
2D/3D
2D
Render Style
Solid
Shader
Light
Edge Behaviour
None
Bar Dipper
On
Wall
2 Slit
Wall Behaviour
Hard
Gap Width
+
-
.1
Gap Dist
+
-
.4
Point Dipper
Off
Point Dist
+
-
1
ⓒ
Matthew Wellings
2015-17 Licence:
MIT
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